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Majesty 2: The Fantasy Kingdom Sim Real-time strategy game set in the magical kingdom with indirect control of the player’s heroes.

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  #1  
Old 09-17-2009, 06:56 AM
Nike-it Nike-it is offline
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Quote:
Originally Posted by Nokturnal View Post
Well i might have another go tonight after work - If so i'll get another batch of Clerics
I ended up with about 20 heroes by the time they started dropping like flies, most were rangers/warriors though.

I wanted to be able to upgrade my warriors to Paladins, it was just mean to show us the upgrade pictures but with the message "not available in this mission".
Mentioned updates are not available only in demo. In full game you will be able to upgrade your troops during this mission.
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Old 09-17-2009, 07:09 AM
Nokturnal Nokturnal is offline
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Originally Posted by Nike-it View Post
Mentioned updates are not available only in demo. In full game you will be able to upgrade your troops during this mission.
Yes i figured that it would be possible in the full game - That's what i was saying, showing us the pics but not letting us upgrade now is just teasing.

Still good to see all the various upgrades/weapons/abilities for heroes, even if we couldn't use them all.
Did we see every possible building also? Or are there a few we missed out on because we wouldn't of been allowed to build them in the demo?
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Old 09-17-2009, 07:20 AM
Nike-it Nike-it is offline
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Originally Posted by Nokturnal View Post
Yes i figured that it would be possible in the full game - That's what i was saying, showing us the pics but not letting us upgrade now is just teasing.

Still good to see all the various upgrades/weapons/abilities for heroes, even if we couldn't use them all.
Did we see every possible building also? Or are there a few we missed out on because we wouldn't of been allowed to build them in the demo?
I personaly didn't play demo, only full version. But it seems that everything is available besides temples (must have for unit upgrades) and Hall of Lords (availbale only in compaign).
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Old 09-17-2009, 07:23 AM
Nike-it Nike-it is offline
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Also here is a detailed demo walkthrough directly form Paradox guys:



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Old 09-21-2009, 04:36 PM
Elwin Elwin is offline
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tried the demo, game is sure different the other RTSes but i am kinda confused .. cant i force any unit to move? only by flags and paying them? unit control seems to be pretty har din that way
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Old 09-22-2009, 07:15 AM
Nike-it Nike-it is offline
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tried the demo, game is sure different the other RTSes but i am kinda confused .. cant i force any unit to move? only by flags and paying them? unit control seems to be pretty har din that way
Gold is the main solution to make your heroes do anything, and that is really great and unique feature of the game. At first it seems hard, but after some time you will get used to it.
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Old 09-22-2009, 10:19 AM
Nokturnal Nokturnal is offline
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As Nike said, you can't force them but you can encourage them with the flags. They are pretty effective at getting the attention of your heroes if you make it worth their while .

Naturally because you are the King, you will be getting your gold back once your heroes return home and spend it on purchasing upgrades, buying potions etc..So not only are you getting them to do what you want, but you also help them upgrade themselves and become more effective.

It's a clever concept, keeps you in control without having to micro-manage.
But with the introduction of the lords i was hoping we might atleast be able to control the couple of lords we can hire. It would be nice to send your lords out to attack something before you place a bounty, then the other heroes can just come in to back them up and there wouldn't be as many casualties .

They seem pretty useless currently. I always see them "looking for adventure" but ignoring my bounty flags (or enemies in the town) and when they finally do get into battle, they tend to go home after every encounter.
It's almost like they are suffering of old age and have to rest more than the newer heroes.

Could this perhaps be a mod-able feature?
I saw in another thread someone suggested the game itself should be easy to mod because it's using the MoW engine. But would that include things like giving players control over units?
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