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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

View Poll Results: Would you like to see target tracking as an ON/OFF option in arcade mode?
YES 10 66.67%
NO 5 33.33%
Voters: 15. You may not vote on this poll

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  #1  
Old 09-15-2009, 08:35 AM
akuma akuma is offline
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Quote:
Originally Posted by BigBear45 View Post
Arcade mode is the turning battle... who can turn faster is all it is, with no penalty if you get shot. Who cares about the tracker in arcade because... its arcade. I can't stand arcade anyways, its the home of the crashers in my book (the people that head for the dirt when in trouble)
Thats exactly my point, the tracking makes arcade mode a turning battle, because there is bloody great big arrow that tells you where the bad guys are, and therefore the most logical thing to do it turn in.

It also renders sneak attacks impossible as the radar and arrows give you away at 3KM.

So, even if its just in Player Matches, I recon it should be an option to turn it off so that game and incorparate all tatics rather than just turning.
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Old 09-15-2009, 10:36 AM
King Jareth King Jareth is offline
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If you are asking "Should hosts have the ability to force HUD settings?" then I think yes they should, I think that was Realistic could also benefit as well.
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Old 09-15-2009, 02:19 PM
BigBear45 BigBear45 is offline
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Quote:
Originally Posted by akuma View Post
Thats exactly my point, the tracking makes arcade mode a turning battle, because there is bloody great big arrow that tells you where the bad guys are, and therefore the most logical thing to do it turn in.

It also renders sneak attacks impossible as the radar and arrows give you away at 3KM.

So, even if its just in Player Matches, I recon it should be an option to turn it off so that game and incorparate all tatics rather than just turning.
its still arcade... jk
But yea we had a take last night about how much better the game would be withouth the red box around the planes. so i would take it a step further, either way i think the tracker and arcade is crap.
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