Quote:
Originally Posted by themarxx
In the end, my strat for taking out the turtle at level 4 is with a single stack of 6 alchemists (purchase at the swamp). The turtle does up to 80 pts of damage with each stomp. The alchemist have 120 HP. I you have about 20 mana, you can last for 6 turns at least. The alchemist using their acid spray does about 300 pts of damage
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That sounds interesting, however I'm wondering just how you went about the earlier stages of the battle, since the turtle casts slow at the beginning and your alchemists would be forced to either move one spot or use one of their poison/fire concoctions from afar.