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Battle mode Strategy, hints, questions

 
 
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Old 07-19-2009, 04:43 PM
Amidamaru86 Amidamaru86 is offline
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Quote:
Originally Posted by Vilk View Post
Weird I never tried that, that's a non logical rule but totally true, with Divine Armor -100% is replaced by 30% or more depending of some stuff like Healer skill but also int and perhaps more, I pick two saves in my current game and got 39% and 44% with divine armor level 3, both with heal skill level 1.

That trick is huge and change a lot the tank point of view. Ancient Ent then are certainly the best tank or one of the best even against fire. The real weakness is the requirement to cast teleport but for a mage with Higher Magic skill that's less a burden.

For any tank Shield of Archmage is great and Peacefulness too, both against any type of attack. Also Stoneskin is useless against non physical attacks like magic.
Sorry can't aggre with that, finnished the game 3x on impossible (with all possible classes):

1) Ents, Ancient or not have low initiative
2) Movement speed is like 2-3..
3) The leadership is too big
4) Pesky fire abilities hurt them much
5) teleporting them (even for a mage) is a burden = it will cause more deaths in your army, cause you didn't use a damaging/crowd controlling spell.

Best tanks so far are Horsemen = most versatile = good initiative, good amount of hp, good speed, good damage, unlimited in shops, you can get them at lvl 1-2.

Other good tanks are:

Griffins (flying, good initiative, always retaliate, good amount of hp, magic and physical ressistance, good items to boost them)

Royal Snakes (good amount of hp, initiative, no retaliation, good attack, decent speed, Immune to poisons, Lunge ability is awsome)

Veteran Orcs (but only if you are lucky to have a shop which sells them - great speed, defence, hp, attack, initiative, bad part is that items which boost orc armies are hard to find)

When looking for a tank, don't just look for HP, look for defence/speed/initiative, abilities, overall usage = would you use black knights on a map where there are many inquisitors/monks ?, try to pick a tanking unit which will at least tank in your army in 2-3 maps, Horsemen can tank the whole game - and you can be 100% certain they will be in the capital.
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