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Ch.4 and 8 FPS Drop
Original Problem solved of sorts. The crashing was from changing the FoV through ingame console. Which is not effective really anyway, since its not true widescreen as it cuts off the top and the bottom of the screen some. The FoV mod that is posted in the mods forum works well, and with patch 1.2. So use that for true widescreen.
The FPS drop is due to utterly poor map optimization in Ch.4 and later in Ch.8. This is due to enormous amounts of in-game territory having to be rendered all at once, far more then appears in any other levels in the game. There needed to be a cutoff render distance, or slightly different map design to fix this. Great game otherwise, if a bit on the clunky side. Last edited by hiFriend; 07-06-2009 at 09:07 AM. |
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