Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: The Legend > Tips and Hints

Tips and Hints Different solutions, tips and hints.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 05-11-2009, 09:22 AM
Razorflame Razorflame is offline
Approved Member
 
Join Date: Apr 2009
Posts: 721
Default LAST HERO/without sacrifice/gift/ressurection

Some people are only gaming with a setup they want e.a with the spells
sacrifice/gift/ressurection

sacrifice to increase the stack limit and gift for the inqi to resu your units
and resu speaks for itself

however i found a perfect way to play without the use of those spells(it's harder and those spell mentioned above make your life alot easier

to help alot of people! i found the following strat quite amusing to own enemies with them

compose an army of 3-4 ranged units 1 tank(prefered a horseman) and a melee unit wit no retalition(prefer a royal snake)

if you choose for a 3 ranged army


you will only need 1 TANK the one that will soke up all the damage!
(so only one HORSEMAN)

now when u start a fight
move the horseman forwar(try to make sure an enemy melee unit is in range)
cast last hero on the horseman and he will die to the enemy(if you can't get close enough wait one turn before casting last hero on the horseman)


let your ranged units hammer his ranged units(they most likely attack your units anyway so it's good to have a priest in the army to heal your units)

don't bother with the melee units yet(most enemy stacks consist of 3 melee units and 2 ranged units)

last hero last 3 turns/deaths so in this case your horseman can die a couple of times before recasting last hero on it :>

since you need level 3 order magic to cast it on a horseman it's best to use a dragonfly for beginning.

it's a bit of trouble but pretty usefull at least i find so

i keep the melee units at their camp while i demolish their archers

there is only a risk factor when his ranged units or all three melee units hammer your tank at once(so it depletes your last hero spell)

but an inqi could be used to resu a dragonfly easily:>

so this was my strat with last hero so it's not so useless and i oncce thought
^^
GOOD LUCK and have fun boys and girls :>
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:17 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.