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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
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#21
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![]() That patch they released (17.04 russian patch notes) changed many other things too... Most important changes (in my opinion) except bug fixes: Dragon level cap moved to lvl 60. Decreased exp gaining for some dragon skills. High magic gives 2/4/6 casts (instead of 1/2/3) with 1st cast mana consuming 10/15/20 (instead of 7/14/20). +15% damage for every 7 int (instead of 10%) for "magic shackles" spell mage/paladin get 2.0/1.4 multiplier when calculating enemy unit max leadership (there is leadership limit for this spell now). Burning/poison is calculated depending on attacker/defender leadership. Corrected evade skill in a way that unit cannot evade 2 attacks in row. (this was annoying when at 20% possibility there was like 5 evades in a row) Quote:
Yesterday, when i played, most funny thing was when my summoned and enemy demons (each have 50% possibility to get another action point after being attacked even when their move is done) started to hit each other... It was like 5 hits for each in one turn ![]() Last edited by Shd; 04-22-2009 at 09:58 AM. |
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