IL-2 BoS - Managing damaged engines
In real life a damaged engine would be run with lowered power and rpm settings and max cooling to reduce the stresses on it and keep it running.
There are a variety of opinions on this in the IL-2 BoS community. My view is that if you reduce the power and rpm you naturally reduce your speed. This means that if you reduce your speed to 200 from 400 it will take you twice as long to get to your destination. It also means you will be running the damaged engine for twice as long increasing the chances of a fail.
Personally, I run engines and rpm at 90% pwr and rpm because it "feels" right. But there is no way to tell and confirm if what we are doing actually works!
When we get a flag saying "First engine is damaged" we have no idea by how much. Thus we have no idea if increasing or decreasing the power, rpm, or cooling rads has any effect whatsoever on keeping the engine running.
The assumption is that the game mechanics/physics will mimic real-life but is there a definitve answer?
What so ye oh wise CEM fanatics!!! What proof is there ? Cheers, Col ninny
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