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Star Wolves 3D space RPG with deep strategy and tactical elements |
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#9
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I got it, here's the code if anyone's interested
do ClearQuests(); QuestStart("mission_18a"); Long_Jump("earth"); end; EDIT: Looks like I was too optimistic to think it would work with every mission, others seem to require different triggers. Last edited by Kami-sama; 03-25-2018 at 03:03 PM. |
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