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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 03-25-2018, 02:11 PM
Kami-sama Kami-sama is offline
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Join Date: Oct 2015
Posts: 14
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I got it, here's the code if anyone's interested

do
ClearQuests();
QuestStart("mission_18a");
Long_Jump("earth");
end;

EDIT: Looks like I was too optimistic to think it would work with every mission, others seem to require different triggers.

Last edited by Kami-sama; 03-25-2018 at 03:03 PM.
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