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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 06-29-2016, 10:55 PM
Blacky Blacky is offline
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Join Date: Jun 2016
Posts: 3
Default SW3 Expansion Mod - optional rebalanced mod ALPHA 1.0

Hello everyone


I´m new here and a big fan of SW3.

I have a little project, calling Blacky´s SW3EXP Rebalanced Mod"
At this point very much thanks to Nacalora who answered my questions and give me some tips.

What i´ve done:
I´ve seen that the motherships can be destroyed by a few fighters in very short time. So i´ved canged the core values of every ship in this game.

Release Notes: Alpha 1.0.1 (30.06.2016 21:00)

Mothership hulls x100 (not all becouse of looong killing time)
Mothership shields x1000 (or more if needet)
Mothership shield regeneration x10 (from time to time x100 or none)

Fighters hull x10
Fighters shields x10
Fighters Shield regeneration x2

Modules:
Repair Modules x10 (include remote repair modules)
MS Repair Modules x100
Fighter Shield Modules Boost x 10 Regeneration x10
MS Shield modules Boost x100 regeneration x10

Weapons:
ALL Weapons dmg x2 (include rockets)

Missions:
Surprise surprise

requirement: latest build of The SW3.Expansion Mod http://forum.1cpublishing.eu/showthread.php?t=229453

DOWNLOAD SW3EXP Rebalanced Mod :https://mega.nz/#!W9sjlZID!ttQh7Se0f...6Rdy38GdiGEnLY

NOTE: This mod is Work In Progress and it´s highly recommend that you have the latest build of the SW3EXP mod (link to thread above)!!!

I hope you enjoy this modification.
Good Hunt

Changelog Alpha 1.01:
Mission fix (Surpise!! )
Voices of MS (Sw2) and the "old" heroes
adaptation for RC15 (SW3EXP)

Last edited by Blacky; 06-30-2016 at 08:08 PM. Reason: Release Alpha 1.0.1
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