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#11
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![]() Quote:
I was looking to import each lod as a layer using the same structure as in your reference object [i](to make things a little easier when I get home tonight I also created 20:1 versions of these lods to import to Max)[/]. My daughter was doing a mapping assignment at school in class last week where she had to skin the rail-gun from District 9, and apparently got best in class so hopefully she will be able to help me out when it comes to mapping my models. Here is the 512 texture I intend to use at this stage, still need to reduce some of the more obvious repetitions in the pattern: ![]()
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Spud ![]() |
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