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#11
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In COOP MODE.
Player1 (Server) and Bombardier Player2 Pilot It was suggested to me that the 4.11m conf.ini command UseSmartAxis=1 (found under RTS) be set to 1. So, ensure that this is set to 1. Originally this was for split throttles only, but maybe this has changed. Anyways. In COOP bombing, we seem to be making SOME progress, althought it's 75/25 success to failure. I was able to control the bomber. I also need explicit confirmation by TD: The BOMBER commands C1 Autopilot (Course Autopilot), NOT the pilot, correct? I've had mixed results with commands being mis-matched or not passed to the bombardier if the PILOT commands Course Autopilot. But I have had GREAT success if the bombardier commands it. Anyways. I would like to suggest the following as grounds for further testing: Let's assume the B24 in this test. Let's assume a loadout of 8 bombs or more Let's assume the bombardier has configured the sight correctly for TAS/Altitude/etc. I'm encountering a consistent issue when using TRAIN MODE when bombs are less the full bomb amount (2 bombs, 3, 4, etc.). So... with 16 bombs. Let's assume I set TRAIN mode but I have two targets to destroy. In the first run, I want to release 8 in TRAIN mode, 500ms each. And the second run, I want to release the balance of my bomb load. Here's what happens every time: the first set release as expected. THEN The second set just release without being commanded. They just drop out of the aircraft. At first I thought this was just a problem with the 16x20 Fragmentation Bombs (see this thread). But I continued to encounter this bug with other bombloads. THIS ONLY HAPPENS IN COOP MODE. Here's some tracks, and I guess you have to take my word for it that each time the second TRAIN of bombs drop, NO ONE is touching ANYTHING. So maybe it's a train release mode bug in COOP? Last edited by Tolwyn; 06-19-2015 at 09:45 PM. |
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