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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 02-10-2015, 02:52 PM
Nanaki Nanaki is offline
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Join Date: Mar 2010
Posts: 338
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Quote:
Originally Posted by Lotrek View Post
More turrets is a good option early game since most fights are vs fighters and the heavy guns don't really get used.
One of the things that always struck me as odd in the Star Wolves 3 campaign is just how little the heavy guns are used. You tend to not fight capital ships until late game and by then your fighters already have enough firepower to deal with the problem anyway.

Of course, I attempted to rectify this somewhat with the Fleet Mod.
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