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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 10-22-2014, 05:11 PM
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nocalora29 nocalora29 is offline
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Join Date: Dec 2011
Posts: 518
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Awesome, I thought everything Mod-Related would be Dead by Now

Suggestions:
- I Think reducing the Missile Damage isn't really needed, It should have been Increased because when Fleets fight Fleets there needs to be some Bang Bang with high DMG going on, But thats just my Opinion

Another Info:

In case anyone is Interested into Playing with GoblinWizard's Maintance Station Mod, Here you go
But please just.... MAKE A BACKUP
Downloadlink (MEGA.co.nz) -v0.3-
https://mega.co.nz/#!4lQmGS4L!qXpiqT...DOY51kDd9JCT8c
Downloadlink (MEGA.co.nz) -v0.4- (Latest)
https://mega.co.nz/#!IkQxXS4B!ImUxjP...NFhZqoEAvp_Fpw

When there are Problems with the Mod-Merging-Pack i've just posted, Let me know and Im gonna Fix it.


One Lasty thing:
Can you give me the Permission to use this Mod's Content in my Mod I will probably Release sometime in the Future? [Check]
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool)

Last edited by nocalora29; 12-13-2014 at 01:20 PM. Reason: Link refreshing
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