Modelling the effects of gun-recoil
I've been doing a good bit of reading lately (always do right after Christmas as my family finally listens and gets me some of the selected reading material on my "list") and in reading 2 of Eric Hammel's books Aces Against Germany and Aces Against Japan, I've realized that recoil from firing all your guns at once was a real concern for many (especially in low-speed combat on the deck) because the recoil was so pronounced that it could actually contribute to a severe stall.
One pilot of a P-51 stated that firing all 6 guns was the equivalent of reducing horsepower by 400!
This brings me to a somewhat rhetorical question with 2 parts;
A. To what extent is this phenomenon modelled in IL2?
and
B. How well do you think it will be modelled in newer-gen sims like SoW and RoF?
I realize any answers to these questions will be speculative as the ones equipped to answer them accurately likely won't/can't respond. Nonetheless, I'm interested to find out.
TB
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