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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 01-04-2009, 03:54 PM
NeuralDream NeuralDream is offline
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Join Date: Dec 2007
Posts: 14
Default Questions on strafing and tank busting

I have some questions on strafing and tank busting. It would be great if I can get knowledgeble replies to any of them. I'm interested more in historical reality rather than game representation.


What is the realistic distance from an enemy tank/troops/train/trucks at which a strafing attack can achieve a kill? Assume that there is opposition in the form of antiair and we can't get too close.

What was the angle of a strafing attack against a tank and what part of the armor would the plane go for in order to get a kill (not just to track it)? The top, the back, the side? Assume late-war tanks. E.g. could the Tiger II be killed by aircraft?

Rudel killed hundreds of tanks with his 2x37mm cannon and 6 rounds per gun. How many rounds would he spend on average to get a kill? Also, what were the toughest to kill and which ones were easy job? What part of the armor was he going for and how could the Stuka G's 2x37mm penetrate armor that the Tiger's 1x88mm would need several rounds to penetrate?
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