Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King`s Bounty: Warriors of the North

King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 01-31-2014, 06:51 PM
camelotcrusade's Avatar
camelotcrusade camelotcrusade is offline
Approved Member
 
Join Date: Apr 2009
Location: San Francisco, CA
Posts: 448
Question mixed damage type clarification

Hi guys,

I was reading my units and I don't quite understand how mixed damage types work. My soothsayer says he does 10-20 damage and it lists the type as physical/magic.
  • Does this mean he does 5-10 physical and 5-10 magic damage to an enemy? So if the enemy had 25% physical resistance I would do 4-8 + 5-10 (assuming round up fractions)? Damage would be 9-18.
  • Or, does it mean he favors the type they aren't resistant to, and he'd do 10-20 magic damage? Too bad for the enemy he has no magic resistance.

What if I use a spell or song to add a new damage type on top of those two? Song of Muspell puts a buff on me that says "minimum 28% of damage is fire damage."
  • For example my gorgon shoots a skeleton, and his eye beam does 11-16 damage of types physical and poison, plus Muspell fire buff. The skelly has 10% fire vulnerability and 50% poison resistance.
  • If it's the split method, it would be (5.5 round up) 6-8 physical and (2.25 round down) 2-4 poison for a range of 8-12 damage. Then I guess he rolls damage (say he gets a 10) and 3 points become fire damage. Since 10% of 3 (i.e., 3.3) due to vulnerability won't affect rounding the Muspell was pointless. If that's how it works, anyway.

Basically I am wondering if mixed damage types has diminishing returns or if it's stronger than that and just favors whatever loop holes you can exploit in enemy resistances. Is it worth adding another damage type when you already have two? Etc.

Has anybody tested this or looked into the code?
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:53 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.