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How to put custom entries in the mission menu
Hi all,
I'm working on my very first coop practise mission with some ground targets, etc. I'm almost done, but I want to add a custom entry in the mission menu (the one you can access by pressing TAB) I've been playing around with some other scripts but I can't get it to work. Can someone help me out? I pasted the part of the script that matters (I think) below: Code:
enum MenuID { objectiveStatus } public void SetMainMenu(Player player) { string[] entries = { "Mission status" }; bool[] entriesSubmenu = { false }; GamePlay.gpSetOrderMissionMenu(player, false, (int)MenuID.objectiveStatus, entries, entriesSubmenu); } public override void OnOrderMissionMenuSelected(Player player, int ID, int menuItemIndex) { base.OnOrderMissionMenuSelected(player, ID, menuItemIndex); // even this is not showing GamePlay.gpHUDLogCenter("menu id: " + ID.ToString() + " | menuItemIndex: " + menuItemIndex.ToString()); // i'm sure i'm doing something wrong with the id and menuItemIndex here... if (ID == 0) { SetMainMenu(player); } else if (ID == (int)MenuID.objectiveStatus) { if (menuItemIndex == 1) { GamePlay.gpHUDLogCenter("Howdy son! I will link to a method that will display the objective status"); SetMainMenu(player); } } } |
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