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Old 12-02-2013, 04:52 PM
majorfailure majorfailure is offline
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Join Date: Jan 2013
Posts: 320
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Quote:
Originally Posted by major.kudo View Post
I got you in your first post, but the drawing is just hilarious. And yes it would be nice to have battles end without one side totally wiped out. Tactical retreat is a word that is currently not in the AI's dictionary - they only try to run when they are already in too deep.


Quote:
Originally Posted by major.kudo View Post
http://gachopin.no-ip.info/kudo/bombardier.jpg
I want to play this in mltiplayer games.
Strange, never had this feeling. Have you ever tried this:
1.Find out at what %throttle and altitude your plane reaches what speed after ~10 mins flight -in QMB.
2.Fly towards target, accelerate with more rpm than needed for bombing, until you reach your bombing speed, then throttle back to desired rpm.
Meanwhile input data into bombsight -works from pilots seat.
3.Trim plane
4.Engage Level stabiliser
5.Switch to bombardiers seat, set bomsight to maximum useful forward elevation, towards target.
6.Correct your flight path with rudder trim -and rudder trim only!, or if target is too far off left/right, disengage level stab and adjust flight path.
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