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Mods Armored Princess mods

 
 
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Old 09-05-2013, 09:03 AM
MattCaspermeyer MattCaspermeyer is offline
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Join Date: Aug 2010
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Quote:
Originally Posted by kalafus2002 View Post
Hello,
I usually don't post on forums, so I'm not very good at this.

I have created mod with new units and an item to upgrade units to the new units. I'm using the KBMaster_2.2.2_for_a12 for my mod (both included in zip). When I start new game with my mod in game folder the game always crashes when I arrive at Verona. I can get to other islands without problems and can use all the new units. The only workaround I found is to start game without the mod, save, put the mod back in and continue from save. Does anyone know where the issue is and how to fix it?

PS: Feel free to use my mod and let me know what you think about it.
I tried to download it, but the ZIP file is corrupted and I can't open it.

I guess the question is what did you change? Did you change any of the *.LOC files? Usually an error of the type you see is due to a unit or an item that has been added to a location (in your case Verona) that does not exist. It could be as simple as a misspelling of a unit or item somewhere. You may also have the opposite problem where an item that used to exist no longer does.

What you can do is start a new game with your mod, save the game, then open it in KB Scanner and generate the text file. Then look in the Verona section for the names of the items / units you added. It may be a bit time consuming, but you'll have to check to ensure that all the names of items / units in the Verona section exist in your mod.

Good luck, if you re-attach nexus.zip, I may be able to look at the files you changed and provide better help...

Matt

/C\/C\
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