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#1
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Some things need adjusting.
Assigning 100 points per aircraft engine does not make sense as it is often much easier to shoot down twin and four-engined aircraft than a fighter with a good pilot in it. AAA installations, ships and other targets that shoot back should be worth more points than those that do not, they are hard to kill. Points for shooting down aircraft might be awarded on their ammunition load they carry. Shoot down a fighter that has all it's rounds or a bomber that has it's bombs and get 100 points, if they have no ammo or bombs then 10 points as you have not helped the strategic cause as much. Enemy fighters and bombers that land after having caused damage to your assets get their points while having the same number of points subtracted evenly from all opponents scores. If you get shot down on your side of the line your pilot is worth 10 points as is each of his kills, if he is killed or captured then 1 point. Server admins have the ability to turn all points off so that the only award for flying on a server with an objective is a Map win. |
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