Quote:
Originally Posted by ElAurens
Anyone who thinks they can recreate the WW2 air combat experience in any way, online or off, is out of their mind.
Really guys, it a freaking video game.
A very good one and one that I dearly love, but it's just a video game and none of you are in any danger of death or injury playing it.
Ergo, it can never approach the kind of realism you keep yapping about, as you fly from the comfort of your den, in your nice comfortable chair, with the volume of your speakers or headsets adjusted so as not to cause you to go deaf after 20 missions.

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I would like to disagree with you ElAurens - with IL2, Oleg has given us the tools to fairly closely recreate actual WWII combat missions - of course we are all sitting in our comfortable chairs and the thought of danger, death or injury is not really with us - what is with us are suberbly modelled WWII aircraft that sometimes do give you the feeling of flying the real thing (I fly 'real aircraft' privately from time to time and can compare).
The other big feature in IL2 is the FMB where you can recreate a WWII scenario, flak, airfield scenarios, light conditions and weather effects.
Two years ago we had Captain Eric 'Winkle' Brown come onto the forum, highly praising Oleg's WWII aircraft flight dynamics, his only real criticism was about the stick forces.
I have just finished reading Captain Brown's memoirs in his wonderful book 'Wings on my Sleeve'. He is the only man, who thankfully is still with us, that has flown every major and minor combat aircraft of WWII. The flight experiences described in his book with some of these WWII aircraft can very closely be matched in IL2 with Oleg's aircraft.
When Oleg releases BOB SOW and reading what he is saying from the latest posts, we will get a flight sim that will even more closely be able to simulate actual WWII combat experiences.
DFLion