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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#16
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![]() Quote:
function features_ondamage_dragon_ice(wnm, ts, dead) if dead then local ahc = Attack.act_after_hit_cell(0) local initsize = Attack.act_initsize(ahc) local manaval, rageval = Game.CurLocRand(initsize, 5*initsize), 0 local dmgts = 1 + Game.Random(0, 10)/100 spawn_energetic_attack(ahc, dmgts, manaval, rageval) if initsize == 1 then Attack.log(dmgts, "add_blog_ice_dragon_death_1", "name"," "..blog_side_unit(0), "special", mana_count) else --Attack.log(dmgts, "add_blog_ice_dragon_death_2", "name"," "..blog_side_unit(0), "special", mana_count) end end return true end |
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