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IL-2 Sturmovik The famous combat flight simulator.

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  #26  
Old 12-05-2012, 08:59 PM
Mabroc Mabroc is offline
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Well, Im not sure about climb rates, they seem OK, but the acceleration of the Spitfires in level flight is waaay too good. They can do a lot of crazy turns and evasives and then go to full speed in 5 seconds. Many times I crossed a Spitfire in a head on without guns blazing at each other in my Fw-190, so I keep extending on level flight, the Spit just hard turn 180 degress and is on my tail very close, if I dont even touch the rudder controls I can extend safely in 3 or 5 m (they usually break pursuit), minor movements drop my speed too much and the Spit close in.

And this is the norm online, a couple of weeks ago I was in a Fw-190D9 at 5km altitude, spotted a Spitfire heading away from me at 1km of altitude and maybe 3km of separation, I dived, reached max speed (plane stuttering) and close on him, he saw me and started a loose (not tight 180 turn) I followed it on my dive, he finalized the turn heading straight full throttle towards a Me-110 in a strike sortie, at that point I was on his 6 but I loosed a lot of speed in the turning dive AND HE WAS OUTRUNNING ME!!!! When I reach full speed and start to close in He already killed the Me-110 and I was still 1KM from him, all the energy on me planes was wasted in a slight turn BUT GREAT DIVE, and the plane accelerated to full speed in maybe 30 seconds, meanwhile the Spit was already at max speed around 20 or 25 earlier, so he got a good separation from me.

I have fighted every allied plane with the Me-109 and Fw-190 and no other plane seem to accelerate that good, not even the Yak-3, Yak-9U or La-7. So, when you are closing on him, if the spit pilot sees you, just need to turn a little to avoid your fire, and your only move is just extend away, dont even try to adjust your fire, if you miss, he is already at your 6 at max speed and you will die before can reach you max speed again.
 


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