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#9
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Should be doable...
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Seriously, I'm sure there are quite a few good ones on the board here, but thanks! Quote:
I'm in the throws right now of making my H3T mod for AP and CW and I wish I could easily port stuff over from my H3B mod for TL and be done, but it is much more involved than that. I've been striving to create a common set of files between my AP and CW H3T mods and so far it is doable, but time consuming. Then the CW variant will have a superset of the files that are different, and then if I happen to still be wanting to mod this game, the WotN files would be another superset... I'm also still working on my H3B mod for TL and have a big update coming... The point is that you're most likely right in that it'd be really time consuming, but it is doable so long as my comment about the engine being the same is true. Tell me about it - I actually started playing WotN, but then when I saw how buggy it was, I figured I'd shelve it and wait 6 months for it to be fixed. I bet Jukeey could update the Rage Ability UI and make room for another set of abilities around the core 9 (i.e. another 16 new abilities) for a total of 25 - 4 each for the 5 Valkyries and then 5 for your hero (or something like that). Would be cool! Anyway... Quote:
You could also go the other way, and try the AP files with the WotN engine - that might be the better idea, actually, since AP should have at least everything that WotN has. You would not to have to worry about the engine being different, either. It also might be easier, then, to splice in the AP maps, quests, etc. into the WotN *.kfs files. Most likely, though, you're in for quite a long project. For the skills, you might be able to simply replace the SKILLS.TXT in AP with the one for WotN, but you'll have to follow a similar process as above with respect to finding all the functions used by the skills (most likely in SKILLS.LUA), the skill picture icons (they may be in a TEX*.DDS file), and then editing HERO.TXT to include the skills for each class to start with (amongst other tasks). There are quite a few users on the forums with knowledge modding WotN (i.e. the BugFixes thread) - maybe you can get one of them to help you? Probably would be a better use of their talents since Katauri / 1C are the ones who are supposed to fixing the game (we gave them money after all), although, I whole-hearted appreciate their efforts! /C\/C\ |
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