Well it's the case of ppl wanting bigger challenge and for me playing with losing units is too boring even on impossible coz you have enough gold and troops avaible to replenish your loses. There should be either very little troops in terms of quantity not the diversity or lack of gold then losing units would be somewhat relevant. As it is now u can just go buy back what u lost, and i cant find it fun to play. Also if the game is able to be completed no losses it doesnt automaticly means its easy, it means ppl find proper strategies, and for example first island really hinders strategies and rely mostly on RNG which is bad for an strategy game.
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