
09-06-2012, 04:07 PM
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Approved Member
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Join Date: Oct 2007
Location: down Island, NY
Posts: 2,719
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Quote:
Originally Posted by macro
From what iv read in reports and such
High alt speed spit slightly faster
Low alt 109 slightly faster
Roll: spit rolls slower at high speeds but about same at slow speeds. The 109 more stable at slow speed roll due to slats.
Spit could catch 109 accell in dive with+12 boost. 109 Elevator very heavy and hard to pull out of dive at high speeds.
Iv read the common tactic of steep but rarher slow climb of 109 was actually used by 109 pilots to get away from spits. Sounds like this is realistic in game.
Turn rate in spit was better that 109 when pushed to the limit, would need some sort of stall characteristic in spit for game balance.
Am i right or well off the mark? Not read enough about hurri to comment my opinion
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Quote:
Originally Posted by Matt255
I read exactly the opposite.
Spit faster at low level, 109 faster at very high altitude.
Spit rolling slower at very low speed, both Spit and 109 ailerons becoming very hard to move at speeds above ~ 600 km/h / 400 mph.
Spits controls overall slightly less heavy at high speed.
I also don't see what the 109 slats have to do with rolling or why the plane would be more stable because of them.
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Just make them the same then pilot skill will be the wild card
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