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IL-2 Sturmovik The famous combat flight simulator. |
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#21
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![]() Quote:
Let's take my 16/9 22" LCD monitor. Horizontal half-size is equal to: ((16*22)/sqrt(16^2+9^2))/2 = (352/18.36)/2 = 19.17/2 = 9.58" Size to the screen for a FOV of 30° is so: Dist = 9.58/tgt(30°/2) = 35.7" (or around 90 cm... which is approximatively the distance from my eyes to the monitor... ) This proove that if you sit at a normal distance to the screen (I can do the same math for any kind of monitor size and standard viewing distance to them), the FOV you have is 30° So 30° FOV (maximum zoom) is the view you should use in order to have a correct geometrical point of view through your screen. If you use a 90° FOV (standard "non-zoomed" view of IL2), then you should have your eyes at: 9.58/tgt(90°/2) = 9.58" = 24cm to your screen THAT would badly hurt your vision... I didn't read the rest of your lengtly post... simple geometry is enough to show how much you're wrong in your first sentences. |
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