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All of a sudden I have a problem with the Stopwatch class. It throws a missing using directive error. I know that this class in held in System.Diagnostics, but when I open that directive the stopwatch is not there.
Code:
using System; using maddox.game; using maddox.game.world; using System.Runtime.InteropServices; using System.Text; using System.Collections; using System.Collections.Generic; using maddox.GP; using System.Threading; using System.Diagnostics; public class Mission : AMission { Stopwatch timer = new System.Diagnostics.Stopwatch(); // missing using directive Stopwatch timer = new Stopwatch(); // missing using directive }
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