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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 07-18-2008, 02:22 AM
*Buzzsaw* *Buzzsaw* is offline
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Join Date: Oct 2007
Location: Vancouver Canada
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Hello Idonno

Please post this in the designated thread in the stickies, so Oleg can take note of your question.

A lot of us would like to see the behaviour of AI gunners change from IL-2 to BoB.

It seems to me that to kill an AI gunner, you must hit a very small point, which is not the size of a human. But that is just speculation, I don't know the size of the hitbox for the gunners. But in BoB, the hitbox should be human sized. Plus gunners were often not protected by much in the way of armour. IL-2's gunners were very vulnerable.

But its not just their near-invulnerability, also the fact gunners are immune to G Forces which would crush them into their seats and black them out, or throw them around the fuselage. You can dive a Heinkel or other bomber at full speed, pull up as hard as you want, and the gunner will continue fire at targets within its field of view through the maneuver. Not too realistic. Plus the accuracy and damage they seem to be able to inflict, which seems considerably overdone. AI operated LMG's are capable of doing the kind of damage which is impossible with a human operated weapon of the same type.

Last edited by *Buzzsaw*; 07-18-2008 at 02:41 AM.
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