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Performance threads All discussions about CoD performnce

 
 
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  #35  
Old 08-11-2012, 08:38 PM
broken pixel broken pixel is offline
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Join Date: Mar 2009
Location: KDWH
Posts: 73
Default BLACK DEATH 4.7GHz, 16GB, RAM, GTX 680 4GB

NVIDIA System Information report created on: 08/11/2012 15:36:51
System name: STATIC-PC

[Display]
Operating System: Windows 7 Ultimate, 64-bit (Service Pack 1)
DirectX version: 11.0
GPU processor: GeForce GTX 680
Driver version: 305.53
DirectX support: 11.1
CUDA Cores: 1536
Core clock: 1006 MHz
Memory data rate: 6008 MHz
Memory interface: 256-bit
Total available graphics memory: 12005 MB
Dedicated video memory: 4096 MB GDDR5
System video memory: 0 MB
Shared system memory: 7909 MB
Video BIOS version: 80.04.09.00.E4
IRQ: 32
Bus: PCI Express x16 Gen3

----2x SSAO------------------------
Medium:
Avg- 100
Max- 223
*Min- 29
---------------
High:
Avg- 69
Max- 177
*Min- 24
---------------------------
Very High:
Avg- 61
Max-149
*Min-10
---------------------------------------------
I really don't think I can build a much better computer than I already have. The game engine is jacked and whom ever coded the engine needs to revisit the Dev school again. What happend to the damn optimizers and testers? A public Alpha would of saved this game, I mean one that was released before the retail copies hit the market.

RIP IL2 COD Best of luck on the Russian Front with the same game engine.
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