![]() |
#11
|
|||
|
|||
![]()
@hc_wolf
BTW this should work for user placed stationary, not for stationaries that are already available on the map (Radars by Dover for example). This has worked for me without problem: Code:
public override void OnStationaryKilled(GroundStationary _stationary, AiDamageInitiator initiator, int eventArgInt) { base.OnStationaryKilled(_stationary, initiator, eventArgInt); Timeout(10, () => { _stationary.Destroy(); } ); } |
|
|