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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 06-20-2008, 10:07 PM
K_Freddie K_Freddie is offline
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Join Date: Feb 2008
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Quote:
Originally Posted by airguitarist View Post
From what I remember, the PhysX card was good at collision detection, hence the tech demo showing a stack of boxes falling and interacting with one another. GPU based collision detection could improve the framerate at critical moments ( High anti-aircraft fire rates, Bomb fragments, Many firing aircraft with many damage hit boxes ).
You've hit it on the button here.
So what we're going to see is a drastic improvement in physics, not eye candy.
The eye candy is all there already, but what has been lacking is the accuracy of physical things, due to the computational complexity.

I haven't read any articles yet, but this has been a problem for decades, which is finally come from the old 'Cray supercomputer' down to a little chip in a box.
Luv this stuff
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