Quote:
Originally Posted by airguitarist
From what I remember, the PhysX card was good at collision detection, hence the tech demo showing a stack of boxes falling and interacting with one another. GPU based collision detection could improve the framerate at critical moments ( High anti-aircraft fire rates, Bomb fragments, Many firing aircraft with many damage hit boxes ).
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You've hit it on the button here.
So what we're going to see is a drastic improvement in physics, not eye candy.
The eye candy is all there already, but what has been lacking is the accuracy of physical things, due to the computational complexity.
I haven't read any articles yet, but this has been a problem for decades, which is finally come from the old 'Cray supercomputer' down to a little chip in a box.
Luv this stuff