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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses. |
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AI ranged targetting
I have noticed that in his game and the sequel that the AI loves to target thorns, priests, bowmen, inquisitors and archmages over any other troops. Ranged troops will go for them quickly even if other troops are closer and even hand to hand troops will move away from more logical targets and go for them on many occassions.
Is the AI scripted to favour attacking these troops? is there a hard and fast rule to know which of you troops will be hunted the most by the AI? |
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