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Men of War New World War II strategy game

 
 
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Old 05-18-2012, 03:39 PM
Captn Captn is offline
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Join Date: Oct 2010
Posts: 12
Default MoW:CH - Worst in the series

Just my opinion here...

This is easily the worst MoW ever. I have played them all.

I remember they weren't all just mission after mission of the same grassy fields, the same trenches, the same objective, the same everything... these missions are so incredibly alike that it is hard to believe nobody noticed it early on in production.

Do you remember the old MoW games? With beautiful big cities, train stations, military bases, tall buildings and clock towers, real stealth and sabotage missions, much more access to equipment such as AP and AT mines, much more varied environments and mission types.

There was a lot more strategy back then, and it was a lot more "sandbox", because if you were smart you could complete the mission in any way you like. You could kill the crew of an enemy nebelwerfer and completely demolish an entire city, or you could steal a couple of enemy tanks and fight them head-on, or you could setup traps and kill zones to lure the enemies in to.

Now I feel like I am forced to do the mission the way "I'm supposed to" finish it. There are artificial limitations on my gameplay such as clearly marked explosives crates being empty on every mission I have played. I go to the trouble of keeping that crate intact while I try to take out the enemies around it, only to find out that there is nothing in it.

This did not happen in old MoW games. If a crate was marked with those orange or red shells/explosives icons then you could bet that there would be shells or explosives in them. In Condemned Heroes 95% of the boxes are empty, the other 5% have MG ammo in them.

Another thing that just made me alt-tab out of the game and come here to post: I'm on a mission where I'm supposed to be part of a decoy assault on a German base by blowing up their supply depot. But there are perfectly good tanks in the supply depot. I know from previous MoW games that I should take any chance I can get to increase the killing power of my starting soldiers.

So I kill all of the infantry around and jump in a tank - it has no fuel in it - that is OK, it happened in old MoW games, so I think I will just go look for a barrel to refuel it. I see some barrels nearby on the map near some mortar squads so I kill all of them... only to find out that all of those barrels - which are already full of fuel because they're marked with a (50) - are not useable. I can't pick up a barrel. I can't refuel my tank. I wasted my time being strategic in a game that no longer requires it.

This is not MoW any more. You have taken this series in a different direction and you should probably just stop using the franchise name to sell unrelated games.

I understand there is a big Russian market for these games, and the Russian players probably enjoy being able to play out missions from their own history, but if it means killing the franchise then I just don't think it is worth it. This all really started with Red Tide. That was still a great game (not as good as the real MoWs), but you're just limiting yourself by only including Russians.

Then we had Vietnam and you even had to have Russians at the center of attention in Vietnam. That was stretching the limits, and with CH you have broken it. You can still involve the Russians in the game without giving us incredibly boring and repetitive missions. I'm sure the Russians don't want everyone to think all they did in WW2 was run across grassy fields in the sunshine.

Bring back the old MoW. Bring back the freedom and strategy that was involved. Re-hire the old map/mission designers and give them twice the money you're paying your current designers.

One last thing: Nobody carries matches any more? That was another nice feature in MoW and even FoW I believe. You could lure a few squads of enemies out in to a wheat field or somewhere similar and light it on fire just to see what would happen. There were a lot of fun little things to do that increased the replay value of those original games.

Last edited by Captn; 05-18-2012 at 04:28 PM.
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