Quote:
Originally Posted by bongodriver
Bearing in mind the figures are for a 50lbs stick force, how is it possible to reproduce these conditions in a simulator when there is no mechanical simulation? how is it possible to tell you are applying the equivalent of 50lbs on your gaming joysick? I would say 50 lbs in nowhwere near equivalent of a full deflection at the higher speeds which means being able to apply full deflection in the sim will give higher roll rates than the calibrated data.
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Pilot's strenght and stamina plus a well modelled Anthropomorphic Controls setting (so that you can use 2 hands on the stick).