![]() |
#2
|
|||
|
|||
![]()
your Actors get the missionNumber too:
0: 1: 2: So you must look for the MissionNumber (ActorName) or you create a List or Dictionary and store the actors there with the missionNumber, then you can destroy them easily. Simply add new actors in OnActorCreated to it, and remove it after destroy(). |
|
|