Quote:
Originally Posted by 5./JG27.Farber
No, Kodiaks system covers what you tell it to. I think they were like the third example but more elipse and over lapping like you said... I dont intend to use 20 radar to cover the South East like real BoB, as you reds will have to switch channels constantly and with one shot every four minutes that would not be much good. Also there was Chain Home high and low for different altitudes. So its simpler and better to use high and low combined with say 4 radar operating... Covering an unrealistic area...
Otherwise one radar might only be high or low and only cover 40km wide and 120km long... So you would check in with that radar and be locked out for 4 mins! There would in all likelyness be nothing in that slim sector and therefore the radar would be useless.
So, in clonclusion its better, faster and simpler to let one radar cover a bigger area both high and low... You might argue its unrealistic but any gap in the field is still a gap and an entire air armada can be sailed through a 40km gap! So its more realistc to fudge it. Also Kodiak has included Air Obsever Corps, so any inland grid sqaures can be set to them. Think Ill go with something like picture 2. - but wider with AOC taking up the slck near the cone point.!
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Actually - as dictated by logic - any kind of emitted wave with a finite range will form a cone with a circular edge just as in the second sketch (IIRC - the darn proxy at work blocks your picture host

). I don't know exactly whether CH stations covered a 180° cone but IIRC they did so you would get what was almost a half-hemisphere where it could detect aircraft (but of course with a minimum altitude due to earth curve

).
As for gaps and detection or not: A player should register with a
Sector and not an individual radar. Each sector (IIRC No. 11 Group had six or seven) had access to several radars and of course the Observer Corps. There's a nice overview available here:
http://www.raf.mod.uk/history/fightercontrolsystem.cfm