Quote:
Originally Posted by PotNoodles
I'll never understand why developers shoot themselves in the foot. Don't try to fix something that isn't broken is all I'll say. I just expected this to be like IL2 as far as coop went and I feel they have really made a big mistake with this one. All I ever wanted out of the game was better graphics and damage models.. Can someone tell me if that is a lot to ask when you consider we have the hardware support such things?
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I feel the same. I thought that with il-2 as basically a 10-year prototype/dry-run for how to build the ultimate flight-sim, COD would simply build on the many good features while adding exciting new elements.
Instead they seem to have felt the need to reinvent the wheel in a lot of cases.

To be fair, a lot of the GUI issues seem to be down to it being a real rush-job, cobble something together quick, we've got to release a year early effort. Even they hate it - Luthier as good as said so.
The positive point is that the GUI is being redone for the sequel. So I think NOW is the time to really put the pressure on and make sure that the devs build in a suitable interface for co-op use.