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Hello all.
Been having a blast with Ultrapack 3.0, but there is one small thing that is bugging me. Using the MTO map as a Bf109 pilot against P-40s, I load up the map and the plane which has a nice-looking desert paint on it: ![]() Uploaded with ImageShack.us Now, when I start up the mission, I go to external and see that the paint scheme has defaulted, thus: ![]() Uploaded with ImageShack.us The same goes for winter camouflage on snowy maps, if the paint scheme is not actually set as a texture. Does anybody know a way around this? I would like to be able to fully utilise all these new paint schemes. EDIT: I would like to point out that there is no skin listing for "desert" on the 109, whereas the P-40s have a dedicated RAF Desert skin. Could this be the problem? Also using QMB. Tally-ho, Scott. Last edited by scott_fitz96; 03-03-2012 at 08:20 PM. Reason: additional info |
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