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IL-2 Sturmovik The famous combat flight simulator.

View Poll Results: What do you think about clickable cockpits?
Great, very immersive feature 52 39.69%
Only a waste of time 79 60.31%
Voters: 131. You may not vote on this poll

 
 
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Old 04-04-2008, 05:23 PM
Antoninus Antoninus is offline
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Join Date: Oct 2007
Location: Germany
Posts: 141
Default Poll: Interactive Cockpits

We know that Oleg considers clickable virtual cockpits as not very useful for a combat flight simulator, but what do you think about them?

Personally I love this feature in FSX. It's very immersive to really fly the plane from the cockpit, adjust the altimeter or switching the lights as in the real thing. In Il-2 the cockpit is much too often just an obstacle that limits your view than your workplace, especially if you fly with speedbar and text messages switched on.

Of course nobody would (regularly) use the mouse to manipulate throttle, mixture and prop pitch/rpm controls or even the gun triggers, but there are already now lot's of of functions you use only once or twice during a mission. Currently things like lock/unlock the tailwheel, switch magnetos or aircraft specific features as folding wings, fire extinguishers or feather the props all have to be assigned to your keyboard.
Oleg has already stated that SOW will offer the possibility to simulate aircraft systems in greater detail, at least for 3rd party aircraft. Thus many more commands for things as switching fuel tanks etc. will become available and further overcrowd the keyboard layout.

I would prefer to have just the most important aircraft functions, that I need to access regularly or quickly during combat, mapped to my stick or keyboard and the more rarely used only as working switches in the cockpit.
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