Steam dependancy
"Cannot connect to Steam server"
Oh really, does it hurt?
I see the idea of notifying the end-user of this litte issue resulting in no clients arriving, but totally blocking the ability to host a session to test a mission under development I honestly do not understand.
I guess extravagant assumptions of why someone would host a server could be one, but if a developer could enlighten me I'd be very pleased as I would really enjoy getting out of this darkness of ignorance I live in currently.
/tired, more than tired
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