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XIII Century: Death or Glory Real-time strategy game covering major battles of the 13th Century. Lead the English, the French, the Mongols, the Germans or Kievan Rus' (Russians) to victory!

 
 
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Old 04-01-2008, 07:33 AM
Evgeny Evgeny is offline
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Join Date: Sep 2007
Location: Moscow
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Well, now it's clear.
There is a feature called "mixing". This means, that sometimes units pass through each other. It was created to save the PC resources. But units pass through each other only in some specific cases. E.G. when cavalry passes through the infantry at a pace, but it would be crashed at a gallop. Also when a cavalryman passes an infantryman and he doesn't manage to make him way, it's animated like the cavalryman passes through the infantryman. Also the passing through is possible when the cavalries tilt each other at high speed, but it depends on the angle they face each other. They would pass through each other only if the angle doesn't allow them to attack each other.
But in the addon this feture will be removed and the battles will become a bit more realistic.

Thank you for your questions, feel free to ask more.
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