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#11
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Hello Oleg
I fly mainly on-line on the Warclouds server where each side has assigned tasks of hitting ground targets and/or covering the attacking group or covering the targets. This works well with groups of 20 to 40 people on the server. In BOB SOW On-Line servers it will be impossible to get realistic type BOB missions with so few human pilots. I would like to see the human bomber pilot be able to select 5/10/20/or100 etc AI bomber pilots to follow him on take-off or airstart. They could either follow him and drop bombs on his command or the human pilot could select a target and waypoints for the AI to follow. With an ability for the human pilot lead to be able to divert the formation to alternate targets while inflight. Human players could jump into any one of the aircraft in the formation at any time. This could also work for formations of fighters, where one human pilot could takeoff as leader of 2 to 12 AI fighter pilots who would attack at his command. The amount of squadrons would have to be limited by the server because you wouldn't want each human pilot to take up a squardron of fighters. Again human pilots would be able to take a slot in the fighter formation at any time. I know you are modeling the ability to jump into other aircraft on the fly but not sure if you are modelling the human pilot to control a flight of more than one aircraft in an on-line situation. ~Salute~ Chivas |
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