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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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Thread Tools | Display Modes |
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Attached is an initial release of the IL2ClodCommander program I've been working on. It is pretty raw at the moment, but does manage mission rotation and has a working stats part. It works by using Scripting in the Mission.cs file to pass data to a program with keeps tabs on things and links to a database. A lot of it could have been done in the scripts itself, but I wanted it separate from the Dedicated Server. Right now it only has Count Objectives working. Which means that to determine if a mission has been one, you designate a certain amount of an object type to be destroyed for that objective to be complete. (i.e. 5 Tanks, 3 ships, etc) There is a readme.txt file which goes over the basic installation and running. There is still a bit of work to do and I would be interested in any offers of assistance. Some things that I plan on updating in the immediate future: Keep sortie information for 5 minutes after a sortie ends (Or until the mission ends) before writing the data out to the database. With Clod your kills may not show up right away or if you bail out it takes time for the parachute to land, etc. Other things that need to be done: Add tracking of Parachute results. It currently captures when you parachute out, but does not track if you land in your chute or are killed in your parachute. Figure out how to gather Bullets/bombs/rockets info from the server for inclusion in stats. Add Trigger support (Like Target Objectives) to allow missions to be won by mission triggers. Figure out what weapon loadouts taken at the Sortie start. Update the GUI to show the pilots list (Currently does not work) Add more user/Admin commands. Anyhow this is a start, RAF238thWildWillie P.S. Just realized this site does not allow 7z attachments. Need to compress in another format before uploading. |
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