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CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
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Old 01-04-2012, 12:09 AM
wildwillie wildwillie is offline
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Join Date: Aug 2010
Posts: 111
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Yes we still have full switch settings.

Also as for our Admins go, RAF238thGunRunner has been with Warbirds of Prey longer than I have and that has been a while. Like him or hate him, he is a fixture there. He does his best to be fair and level headed in his decisions. As mentioned earlier, if you follow the rules and don't mouth off too much there is no problem.

The Engine management takes some getting used to. (The Ground crew for my Blenhiem is about to frag me for frying sooo many engines...)

We have just posted the Stats pages (Part of the IL2ClodCommander program)

http://www.warbirdsofprey.org/index.php?page=codstats

there are still some issues to be worked out. And I need to write up some documentation on the whole works, but it is finally getting into use. I should have the program posted here later in the week.


Also we are just starting out with our missions. A few of you have already given me some Missions that I am incorporating into the rotation (Thank you Ataros and 5./JG27.Farber!!)

Some of the other missions (Any of them done by me at least) are not up to par with the missions we have been producing for years on Spits and Zekes. It will take us a little while to get the hang of things. Blue has already figured out how to win the Bof Mission easily. The game itself still has some limitations on which objects are reported being destroyed so there is a learning curve.

~S~

WildWillie

Last edited by wildwillie; 01-04-2012 at 12:14 AM.
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