Quote:
Originally Posted by ACE-OF-ACES
No don't be so hard onyourself! I realise you were un-able to explain the difference which is why I ask you for the link in the russian forum
Ah good so you agree with me and the link I posted a few pages back, i.e.
Advanced Topics in Aerodynamics
Where it defines a dynamics stall as..
What your forgeting is there is a chance that CoD does simulates stick inputs the same way IL-2 did.. Where the stick input is not a position offset as much as a force input.. That is to say just because you move the still all the way 'back' does not mean your elevator moved all the way 'up'.. What is actully going on is when you move your stick all the way ack, your have appled the max force input.. Thus if your max force input is limited to 20lb and due to the airspeed it would require 60lb to fully deflect the elevator.. Well you can see your not going to fully deflect the elevator
And your welcome to it! S!
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You are welcome my friend! I'm glad that you evolved from your yesterday's position of "what's a dynamic stall", and then "no need to waste time to model the dynamic stall", IIRC ... Only fools never change their mind, and you're not one of them luckily.
Regarding the topic, I've found the issue of , I've asked the question to B6 and I've got my answer. And I'm happy that someone learned some lil' bits of aerodynamics in the process.