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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 03-03-2008, 03:41 AM
nearmiss nearmiss is offline
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Join Date: Dec 2007
Posts: 1,687
Cool Pacific Fighters Bombed - inadequate maps

Pacific Fighters, did someone leave something out? The maps are a sad case of mistakes. The Pacific War was just not studied carefully, or maps would have been different.

I was messing around with the Pacific theatre today and got to thinking why the Pacific Fighters bored me. After I learned to make carrier landings I put the PF back in the box and didn't have any more use for it. I didn't try to analyze it or anything. Afterall, I'm just a consumer.. what do I know about what I want. LOL

The Solomons are not there, Rabaul, Pillippines, Northern Australia, Western New Guinea, etc.

There are so many islands just isolated on the IL2 maps. You can't fly close to historical missions from one land base to another. The reason the US conquered the islands was to build bases and support the advance towards Japan.

Marine and USAAF aircraft have practically negative application in the sim, because they were land based.

Iwo Jima was a tough prize and the purpose for taking it was to have bases from which the US could support and launch AC against Japan. Well there are two airbases on the island, but the Japanese didn't use them. So, when the US conquered Iwo Jima... kaput. Nothing else to do, because you can't launch attacks to Japan (another map)

I think it must have been in Oleg's mind that the Pacific Theatre was strictly a war of carrier launched aircraft. Where do you fly your B17s, B24s, B25s, B26s, P61s, and B29s from and to?

THe US dropped bombs on mainland Japan for quite awhile with the big bombers, long before the A-Bombs were used.

OK, so you spawn your heavy bombers like the B29s in the air and they have no place to land after they reach their final mission targets...they can never land? I guess the PF map makers planned for the fighters to land on the carriers and let the bombers fly into eternity. LOL

As it worked out, it didn't very well. LOL

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Knowing Oleg's flair for the full realism I'd say the reason the maps are like they are is because the distances would make maps too large for IL2.

There is a simple fix... Just move things closer together in the maps. Heck, who wants to fly for 9 hours from one island to another. All the player would do is 8x to the next island. Afterall, this is a game simulation and if Tinian was on the same map as Japan so what. You'd still have a distance to fly. It isn't like we're doing GPS or sophisticated navigation. We get into the plane and waypoint our merry way to and from. LOL

Last edited by nearmiss; 03-03-2008 at 03:52 AM.
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