Quote:
Originally Posted by ACE-OF-ACES
When I read Chivas post.. I got the impression he was making a reference to the new CoD graphics engine..
That being it is killing alot of PCs today..
But with time the advancement of the PC hardware will make this a none issue.
As was the case with IL-2, when it orginally came out some 10 years ago, its graphics eninge was killing the standard PC of that time, but 10 years later what with all the PC hardware advancement even a cheap PC with a cheap video card can run IL-2 smoothly.
The analogy being, 3 to 4 years from now you will not see anyone complaning about poor FPS in CoD and it's sequals.
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Yes this is a correct assessment if they create a stable platform to build from. Also what I meant was that even though newer and better hardware will help games perform better/contain more advanced features it doesn't make it any less of a gargantuan task for developers to push out stable and well performing software. I think for smaller developers like MG, it is crucial for focus instead of trying to create a jack of all trades that really won't be good at anything. What I think is that MG are on the right track now, it seems as if they have narrowed down their priorities. It's all in my mind of course but that's how I perceive it.