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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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First allow me to thank you for providing a lead into my next example As noted At one end of the scale we have these goofballs that think their 3 year old min requirement PCs should run the game smoothly with the settings set to HIGH At the other end of the scale we have similar numbskulls that think their brand new PC should run the game smoothly with the settings set to HIGH I say numbskulls because they are clearly ignorant of the FACT that when a company goes to the trouble of making a new graphics engine they don't target the current crop of video hardware.. They target the future video hardware. So their new graphics engine will NOT be absolute within six months. Now a little IL-2 history lesson. If you were lucky enough to play IL-2 some 10 years ago you would recall that at the time that graphics engine took a lot of video horse power to run it, why? Because Oleg and the crew created a graphics engine for the future, not the present. Which is why IL2 still looks good today, but, at the same time runs just fine on very low end older video cards. Now that your up to speed on 1C history, hopefully you will realize that when a new graphics engine comes out, it is expected to tax the best of the best most expensive top-o-d-line video cards currently one the market such that even they will have to turn down some of the options. The idea being that in a year or two, even the baseline and low end cards will have no trouble running the game at full options. Which is exacatlly how 1C did it with IL-2. Hope that helps! S!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 10-20-2011 at 11:48 PM. |
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